Browser game · YouTube Playables
Shoulder King
An endless run down a crowded street, where the only move is your shoulder.
- One-hand controls
- No account, no sign-in
- English and Korean
- Plays in the browser — nothing to install
- No ads, no tracking
About the game
You are late, the pavement is packed, and stopping is not an option. Shoulder King is a one-hand runner about picking your way through a rush-hour crowd: steer across the street, read who is coming, and time a shoulder barge at the last possible moment.
Every pedestrian carries a threat bar. Green goes down if you simply walk through them. Yellow is an even match: the two of you lock shoulders and it becomes a tap contest, and whoever fills the power bar first stays standing. Red will put you on the floor unless you avoid them or come back stronger.
Runs pay coins, coins raise Power, Body, Speed and Critical, and a stronger shoulder turns yesterday's red into today's green. Five hand-built streets end in a boss who will not be walked past, plus an endless mode that keeps going until you are knocked down three times.
How to play
- Drag left and right to pick your line through the crowd. You never stop moving forward.
- Tap just before impact for a PERFECT hit — more score, more coins, and a combo that keeps climbing.
- When shoulders lock, tap fast. Fill the power bar before it drains and the other one goes flying.
- Spend your coins. Upgrades are what turn a street you cannot survive into one you can clear.
Screenshots
What is in it
- Five streets, ending in a boss — Alley, market, downtown, station and gym, each with its own crowd and its own art. The gym at the end of the run is guarded by a boss who has to be beaten rather than walked past.
- Endless mode — One lane, no finish line, three lives. The score you set here is the one that goes to the leaderboard.
- Four upgrade tracks — Power decides who you can walk through, Body how many hits you take, Speed how fast the street comes at you, Critical how often a hit turns into a launch.
- Ranking board — Your ten best runs, in the game. On YouTube Playables your endless best is also reported to YouTube's own leaderboard.
- Built for a short session — A stage takes well under a minute. It loads in seconds and starts on the first tap — no tutorial wall, no sign-in.
At a glance
| Genre | Casual endless runner / arcade |
|---|---|
| Platform | Web (YouTube Playables). An Android build shares the same codebase. |
| Controls | One hand: drag to steer, tap to shoulder. Mouse or touch. |
| Session length | Thirty to fifty seconds per stage; endless runs as long as you last. |
| Languages | English, Korean |
| Account | Not required. There is nothing to sign in to. |
| Engine | Godot 4.7, single-threaded WebAssembly, Compatibility renderer |
| Download size | About 14 MB compressed on first load, then cached. |
| Status | In development. Being prepared for YouTube Playables submission. |
Privacy and data
Shoulder King does not ask for your name, email address, phone number or any other personal detail, and there is nothing to sign in to.
The game keeps a save: your coins, upgrade levels, which stages you have unlocked, your best scores and your sound and language settings. In the YouTube Playables build this is handed to YouTube's own save API so it follows your YouTube account; in a plain browser it stays in that browser's local storage. It contains game progress only.
On YouTube Playables the game reports one number — your best endless score — through the Playables score API, so it can appear on YouTube's leaderboard. Nothing else is sent.
There is no analytics SDK in the web build, no advertising SDK, no tracking pixels and no third-party scripts. The game does not build a profile about you and has nothing to sell.
To erase everything, use Settings → Reset progress inside the game, or clear the site data for the page you are playing on.
Contact
Questions about Shoulder King? Email info@expathub-all.com.